In Duels and Team Deathmatch games there's a large focus on controlling key items (Armor, Health, Quad) around the map, keep your opponent from picking them up and grab them yourself. Like it's predecessor, Quake Live's main focus revolves around taking points by killing (or fragging) other players. The fast paced deathmatch gameplay found in Quake III remains mostly the same with some minor tweaks. The game went into open beta on February 24th 2009, and was released on August 6th, 2010 with a subscription model for additional content. Quake Live was announced by Todd Hollenshead, id Software's CEO, during their press conference at QuakeCon 2007. Quake Live (formerly known as Quake Zero) is a free, web based version of Quake III Arena and Team Arena complete with stats tracking, skill matching, friends lists and other community features.
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